OPIGS Supers:

by arensb@kong.gsfc.nasa.gov (Andrew Arensburger - RMS)

Character Generation:

Normal characters roll as per the usual rules. Superheroes roll 2d20+d8 for each attribute. Refer to the table below for additional bonuses:

      |  BEEF  |         BRAINS       | HAMMER |  CORUBA        |   LUCK
      | Damage | Languages | Use Roll | To Hit | Bonus Hit      | Chance to
Score | Bonus  |   Usable  |   Bonus  |  Bonus | Points per Die | Be Lucky
3-22    See base rules
23-28 |   +2   |     7     |    +2    |   +2   |      +2        |   70%
29-33 |   +3   |     8     |    +3    |   +3   |      +3        |   80%
34-38 |   +4   |     9     |    +4    |   +4   |      +4        |   90%
39-41 |   +5   |    10     |    +5    |   +5   |      +5        |   91%
42-44 |   +6   |    11     |    +6    |   +6   |      +6        |   92%
45,46 |   +7   |    12     |    +7    |   +7   |      +7        |   93%
47    |   +8   |    13     |    +8    |   +8   |      +8        |   94%
48    |   +9   |    14     |    +9    |   +9   |      +9        |   95%

Hit Points:

Determine hit points as per the base rules, then multiply by 1d4.

Powers:

Powers are rolled on the Use Table, in the same way as spells.