ATTRIBUTES: race + base(10,9,7,7,5,4) + pnts(8) + mods Bearing _+1_ + __4_ + _0_ + ____ = 5 (+0) Nimbleness _+1_ + _10_ + _1_ + ____ = 12 (+3) Perception _+2_ + __5_ + _1_ + ____ = 8 (+1) Strength ____ + __7_ + _3_ + ____ = 10 (+2) Vitality ____ + __9_ + _3_ + ____ = 12 (+3) Wits ____ + __7_ + _0_ + __1_ = 8 (+1) REACTIONS: Stamina (Str/Vit) +3 = +3 Initiative +3 Swiftness (Nim/Per) +3 = +3 Defense 10 + 3 Willpower (Brg/Wit) +0 = +0 Reknown 0 Wisdom (Brg/Per) +1 = +1 Courage 3 RACE: Sylvan Elf / Elf of Mirkwood * Attributes: +2 Per, +1 Brg, +1 Nim * Background: Armed Combat: Blades +1, Climb +1, Ranged Combat: Bows +1, Stealth (Shadow) +1, Survival (Forest) +1, Track +1 * Picks [6]: Dodge, Night-eyed, Valour, Woodcrafty x2, +1 Acrobatics (Balance) * Native Language & Lore [12 pts]: Silvan +5, Sindarin +3, Westron +3, Lore: Mirkwood +1 * Woodsy: +2 Track * The Art: +2 to all magic rolls, Enchantment ability (p83) * Beast-Skill: +4 Ride and other animal-related tests * Comfort: immune to heat/cold * Elven Form: (Fair edge) +4 to Persuade (Charm) * Elven-Sense: magical ability of Sense Power (p186) * Elven-Sleep * Farsightedness: 10 leagues sight plus Keen-eyed: +2 Observe(Spot) * Ghost-Scorn: immune to fear effects from ghosts * Lightfootedness: +4 Run, +4 Stealth, -4 to be tracked, +4 Acrobatics (Balance) * Swift Healing: (Swift Recover edge) recover Health at x2 rate ORDER: Warrior * Package [Scout]: Armed Combat: Blades +2, Healing +1, Observe +3, Ranged Combat: Bows +2, Ride +2, Stealth +3, Track +2 * Pick five Bonuses: Armed Combat +3, Ranged Combat +2 * Pick one Edge: Warwise * Flaws: Reckless -> Warwise * Flaws: Stiff-necked -> Warwise * Evasion FREE PICKS: * Honour's Insight, Furtive, Games +1, Unarmed Combat +1, Wits +1 ADVANCEMENTS * 1st: Curious, Indomitable, +1 Observe (not yet added in below) SKILLS: [Ranks + Attibute Bonus + Other Bonuses] Acrobatics (Balance) +1 +3 [Nim] +0/+4 [Light-footed] Armed Combat: Blades (longsword) +6 +3 [Nim] +3 [Warwise] Climb +1 +2 [Str] Conceal +0 +1 [Wit] +1 [Furtive] Games +1 +3 [Nim] Healing (treat wounds) +1 +1 [Wit] Language: Silvan +5 +1 [Wit] Language: Sindarin +3 +1 [Wit] Language: Westron +3 +1 [Wit] Lore: Realm (Mirkwood) +1 +1 [Wit] Observe (Spot) +3 +1 [Per] +0/+2 [Keen-eyed] Persuade (Charm) +0 +0 [Brg] +0/+4 [Fair] Ranged Combat: Bow (longbow) +5 +3 [Nim] +3 [Warwise] Ride +2 +0 [Brg] +4 [Beast-Skill] Run +0 +2 [Str] +4 [Light-footed] Siegecraft (Sapping) +0 +1 [Wit] +3 [Warwise] Stealth (Shadow) +4 +3 [Nim] +4 [Light-footed] +1 [Furtive] +0/+2 [Woodcrafty] Survival (Forest) +1 +1 [Per] +2 [Woodcrafty] Track (Men) +3 +1 [Per] +2 [Woodcrafty] Unarmed Combat: Brawling (Punch) +1 +3 [Nim] +3 [Warwise] Weather-sense +1 +1 [Per] +2 [Woodcrafty]