Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1 | +2 | +2 | +0 | Enhance arrow +1 |
2nd | +2 | +3 | +3 | +0 | Imbue arrow |
3rd | +3 | +3 | +3 | +1 | Enhance arrow +2 |
4th | +4 | +4 | +4 | +1 | Seeker arrow |
5th | +5 | +4 | +4 | +1 | Enhance arrow +3 |
6th | +6 | +5 | +5 | +2 | Phase arrow |
7th | +7 | +5 | +5 | +2 | Enhance arrow +4 |
8th | +8 | +6 | +6 | +2 | Hail of arrows |
9th | +9 | +6 | +6 | +3 | Enhance arrow +5 |
10th | +10 | +7 | +7 | +3 | Arrow of death |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Spells per Day |
1st | +0 | +0 | +2 | +2 | Ranged legerdemain 1/day | +1 level of existing class |
2nd | +1 | +0 | +3 | +3 | Sneak attack +1d6 | +1 level of existing class |
3rd | +1 | +1 | +3 | +3 | Impromptu sneak attack 1/day | +1 level of existing class |
4th | +2 | +1 | +4 | +4 | Sneak attack +2d6 | +1 level of existing class |
5th | +2 | +1 | +4 | +4 | Ranged legerdemain 2/day | +1 level of existing class |
6th | +3 | +2 | +5 | +5 | Sneak attack +3d6 | +1 level of existing class |
7th | +3 | +2 | +5 | +5 | Impromptu sneak attack 2/day | +1 level of existing class |
8th | +4 | +2 | +6 | +6 | Sneak attack +4d6 | +1 level of existing class |
9th | +4 | +3 | +6 | +6 | Ranged legerdemain 3/day | +1 level of existing class |
10th | +5 | +3 | +7 | +7 | Sneak attack +5d6 | +1 level of existing class |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Spells per Day |
1st | +0 | +0 | +0 | +2 | High arcana | +1 level of existing arcane spellcasting class |
2nd | +1 | +0 | +0 | +3 | High arcana | +1 level of existing arcane spellcasting class |
3rd | +1 | +1 | +1 | +3 | High arcana | +1 level of existing arcane spellcasting class |
4th | +2 | +1 | +1 | +4 | High arcana | +1 level of existing arcane spellcasting class |
5th | +2 | +1 | +1 | +4 | High arcana | +1 level of existing arcane spellcasting class |
Spells per Day | |||||||||
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | 1st | 2nd | 3rd | 4th |
1st | +0 | +0 | +2 | +0 | Sneak attack +1d6, death attack, poison use, spells | 0 | | | |
2nd | +1 | +0 | +3 | +0 | +1 save against poison, uncanny dodge | 1 | | | |
3rd | +2 | +1 | +3 | +1 | Sneak attack +2d6 | 2 | 0 | | |
4th | +3 | +1 | +4 | +1 | +2 save against poison | 3 | 1 | | |
5th | +3 | +1 | +4 | +1 | Improved uncanny dodge, sneak attack +3d6 | 3 | 2 | 0 | |
6th | +4 | +2 | +5 | +2 | +3 save against poison | 3 | 3 | 1 | |
7th | +5 | +2 | +5 | +2 | Sneak attack +4d6 | 3 | 3 | 2 | 0 |
8th | +6 | +2 | +6 | +2 | +4 save against poison, hide in plain sight | 3 | 3 | 3 | 1 |
9th | +6 | +3 | +6 | +3 | Sneak attack +5d6 | 3 | 3 | 3 | 2 |
10th | +7 | +3 | +7 | +3 | +5 save against poison | 3 | 3 | 3 | 3 |
Spells Known | ||||
Level | 1st | 2nd | 3rd | 4th |
1st | 21 | | | |
2nd | 3 | | | |
3rd | 3 | 21 | | |
4th | 4 | 3 | | |
5th | 4 | 3 | 21 | |
6th | 4 | 4 | 3 | |
7th | 4 | 4 | 3 | 21 |
8th | 4 | 4 | 4 | 3 |
9th | 4 | 4 | 4 | 3 |
10th | 4 | 4 | 4 | 4 |
Spells per Day | |||||||||
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | 1st | 2nd | 3rd | 4th |
1st | +1 | +2 | 0 | 0 | Aura of evil, detect good, poison use | 0 | | | |
2nd | +2 | +3 | 0 | 0 | Dark blessing, smite good 1/day | 1 | | | |
3rd | +3 | +3 | +1 | +1 | Command undead, aura of despair | 1 | 0 | | |
4th | +4 | +4 | +1 | +1 | Sneak attack +1d6 | 1 | 1 | | |
5th | +5 | +4 | +1 | +1 | Fiendish servant, smite good 2/day | 1 | 1 | 0 | |
6th | +6 | +5 | +2 | +2 | 1 | 1 | 1 | | |
7th | +7 | +5 | +2 | +2 | Sneak attack +2d6 | 2 | 1 | 1 | 0 |
8th | +8 | +6 | +2 | +2 | 2 | 1 | 1 | 1 | |
9th | +9 | +6 | +3 | +3 | 2 | 2 | 1 | 1 | |
10th | +10 | +7 | +3 | +3 | Sneak attack +3d6, smite good 3/day | 2 | 2 | 2 | 1 |
Character Level | Bonus HD | Natural Armor Adj. | Str Adj. | Int | Special |
12th or lower | +2 | +1 | +1 | 6 | Empathic link, improved evasion, share saving throws, share spells |
13th15th | +4 | +3 | +2 | 7 | Speak with blackguard |
16th18th | +6 | +5 | +3 | 8 | Blood bond |
19th20th | +8 | +7 | +4 | 9 | Spell resistance |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Bonus Spells |
1st | +0 | +2 | +0 | +2 | Natural armor increase (+1) | 1 |
2nd | +1 | +3 | +0 | +3 | Ability boost (Str +2), claws and bite | 1 |
3rd | +2 | +3 | +1 | +3 | Breath weapon (2d8) | 0 |
4th | +3 | +4 | +1 | +4 | Ability boost (Str +2), natural armor increase (+2) | 1 |
5th | +3 | +4 | +1 | +4 | Blindsense 30 ft. | 1 |
6th | +4 | +5 | +2 | +5 | Ability boost (Con +2) | 1 |
7th | +5 | +5 | +2 | +5 | Breath weapon (4d8), natural armor increase (+3) | 0 |
8th | +6 | +6 | +2 | +6 | Ability boost (Int +2) | 1 |
9th | +6 | +6 | +3 | +6 | Wings | 1 |
10th | +7 | +7 | +3 | +7 | Blindsense 60 ft., dragon apotheosis | 0 |
Size | Bite Damage | Claw Damage |
Small | 1d4 | 1d3 |
Medium | 1d6 | 1d4 |
Large | 1d8 | 1d6 |
Dragon Variety* | Breath Weapon |
Black | Line of acid |
Blue | Line of lightning |
Green | Cone of corrosive gas (acid) |
Red | Cone of fire |
White | Cone of cold |
Brass | Line of fire |
Bronze | Line of lightning |
Copper | Line of acid |
Gold | Cone of fire |
Silver | Cone of cold |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1 | +0 | +2 | +0 | Canny defense |
2nd | +2 | +0 | +3 | +0 | Improved reaction +2 |
3rd | +3 | +1 | +3 | +1 | Enhanced mobility |
4th | +4 | +1 | +4 | +1 | Grace |
5th | +5 | +1 | +4 | +1 | Precise strike +1d6 |
6th | +6 | +2 | +5 | +2 | Acrobatic charge |
7th | +7 | +2 | +5 | +2 | Elaborate parry |
8th | +8 | +2 | +6 | +2 | Improved reaction +4 |
9th | +9 | +3 | +6 | +3 | Deflect Arrows |
10th | +10 | +3 | +7 | +3 | Precise strike +2d6 |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | AC Bonus | Special |
1st | +1 | +2 | +0 | +2 | +1 | Defensive stance 1/day |
2nd | +2 | +3 | +0 | +3 | +1 | Uncanny dodge |
3rd | +3 | +3 | +1 | +3 | +1 | Defensive stance 2/day |
4th | +4 | +4 | +1 | +4 | +2 | Trap sense +1 |
5th | +5 | +4 | +1 | +4 | +2 | Defensive stance 3/day |
6th | +6 | +5 | +2 | +5 | +2 | Damage reduction 3/, improved uncanny dodge |
7th | +7 | +5 | +2 | +5 | +3 | Defensive stance 4/day |
8th | +8 | +6 | +2 | +6 | +3 | Mobile defense, trap sense +2 |
9th | +9 | +6 | +3 | +6 | +3 | Defensive stance 5/day |
10th | +10 | +7 | +3 | +7 | +4 | Damage reduction 6/ |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1 | +2 | +0 | +0 | Bonus feat |
2nd | +2 | +3 | +0 | +0 | +1 level of existing arcane spellcasting class |
3rd | +3 | +3 | +1 | +1 | +1 level of existing arcane spellcasting class |
4th | +4 | +4 | +1 | +1 | +1 level of existing arcane spellcasting class |
5th | +5 | +4 | +1 | +1 | +1 level of existing arcane spellcasting class |
6th | +6 | +5 | +2 | +2 | +1 level of existing arcane spellcasting class |
7th | +7 | +5 | +2 | +2 | +1 level of existing arcane spellcasting class |
8th | +8 | +6 | +2 | +2 | +1 level of existing arcane spellcasting class |
9th | +9 | +6 | +3 | +3 | +1 level of existing arcane spellcasting class |
10th | +10 | +7 | +3 | +3 | +1 level of existing arcane spellcasting class |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +0 | +2 | +0 | +2 | Special ability |
2nd | +1 | +3 | +0 | +3 | Special ability |
3rd | +1 | +3 | +1 | +3 | Special ability |
4th | +2 | +4 | +1 | +4 | Special ability |
5th | +2 | +4 | +1 | +4 | Special ability |
Hierophant Alignment | Opposed Alignment |
Lawful good | Chaotic evil |
Neutral good | Neutral evil |
Chaotic good | Lawful evil |
Lawful neutral | Chaotic neutral |
Neutral | Lawful good, chaotic good, lawful evil, chaotic evil* |
Chaotic neutral | Lawful neutral |
Lawful evil | Chaotic good |
Neutral evil | Neutral good |
Chaotic evil | Lawful good |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1 | +2 | +0 | +0 | Terrain mastery |
2nd | +2 | +3 | +0 | +0 | Terrain mastery |
3rd | +3 | +3 | +1 | +1 | Terrain mastery |
4th | +4 | +4 | +1 | +1 | Terrain mastery |
5th | +5 | +4 | +1 | +1 | Terrain mastery |
6th | +6 | +5 | +2 | +2 | Planar terrain mastery |
7th | +7 | +5 | +2 | +2 | Planar terrain mastery |
8th | +8 | +6 | +2 | +2 | Planar terrain mastery |
9th | +9 | +6 | +3 | +3 | Planar terrain mastery |
10th | +10 | +7 | +3 | +3 | Planar terrain mastery |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Spells per Day |
1st | +0 | +0 | +0 | +2 | Secret | +1 level of existing class |
2nd | +1 | +0 | +0 | +3 | Lore | +1 level of existing class |
3rd | +1 | +1 | +1 | +3 | Secret | +1 level of existing class |
4th | +2 | +1 | +1 | +4 | Bonus language | +1 level of existing class |
5th | +2 | +1 | +1 | +4 | Secret | +1 level of existing class |
6th | +3 | +2 | +2 | +5 | Greater lore | +1 level of existing class |
7th | +3 | +2 | +2 | +5 | Secret | +1 level of existing class |
8th | +4 | +2 | +2 | +6 | Bonus language | +1 level of existing class |
9th | +4 | +3 | +3 | +6 | Secret | +1 level of existing class |
10th | +5 | +3 | +3 | +7 | True lore | +1 level of existing class |
Level + Int Modifier | Secret | Effect |
1 | Instant mastery | 4 ranks of a skill in which the character has no ranks |
2 | Secret health | +3 hit points |
3 | Secrets of inner strength | +2 bonus on Will saves |
4 | The lore of true stamina | +2 bonus on Fortitude saves |
5 | Secret knowledge of avoidance | +2 bonus on Reflex saves |
6 | Weapon trick | +1 bonus on attack rolls |
7 | Dodge trick | +1 dodge bonus to AC |
8 | Applicable knowledge | Any one feat |
9 | Newfound arcana | 1 bonus 1st-level spell* |
10 | More newfound arcana | 1 bonus 2nd-level spell* |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Spells per Day |
1st | +0 | +0 | +0 | +2 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
2nd | +1 | +0 | +0 | +3 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
3rd | +1 | +1 | +1 | +3 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
4th | +2 | +1 | +1 | +4 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
5th | +2 | +1 | +1 | +4 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
6th | +3 | +2 | +2 | +5 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
7th | +3 | +2 | +2 | +5 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
8th | +4 | +2 | +2 | +6 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
9th | +4 | +3 | +3 | +6 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
10th | +5 | +3 | +3 | +7 | +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +0 | +0 | +2 | +0 | Hide in plain sight |
2nd | +1 | +0 | +3 | +0 | Evasion, darkvision, uncanny dodge |
3rd | +2 | +1 | +3 | +1 | Shadow illusion, summon shadow |
4th | +3 | +1 | +4 | +1 | Shadow jump 20 ft. |
5th | +3 | +1 | +4 | +1 | Defensive roll, improved uncanny dodge |
6th | +4 | +2 | +5 | +2 | Shadow jump 40 ft., summon shadow |
7th | +5 | +2 | +5 | +2 | Slippery mind |
8th | +6 | +2 | +6 | +2 | Shadow jump 80 ft. |
9th | +6 | +3 | +6 | +3 | Summon shadow |
10th | +7 | +3 | +7 | +3 | Shadow jump 160 ft., improved evasion |
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Spells per Day |
1st | +0 | +0 | +0 | +2 | Improved ally | +1 level of existing spellcasting class |
2nd | +1 | +0 | +0 | +3 | Augment Summoning | +1 level of existing spellcasting class |
3rd | +1 | +1 | +1 | +3 | Extended summoning | +1 level of existing spellcasting class |
4th | +2 | +1 | +1 | +4 | Contingent conjuration | +1 level of existing spellcasting class |
5th | +2 | +1 | +1 | +4 | Planar cohort | +1 level of existing spellcasting class |