STRENGTH | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
---|---|---|---|---|---|---|---|
Crush | Enh. | 1 | Self | - | 1Turn | No | 1 turn prep, next attack does lethal damage |
Lifter | Enh. | N | Touch | - | 1Scene | Yes | Lift (2^N)x normal weight |
Quantum Leap | Enh. | 1 | Self | - | Instant | No | Leap (2xMD)km (x1/4 upwards), dodge Area attacks |
Shockwave | Enh. | 1 | Touch | (MDx10)m | Instant | No | Targets must make Df+3 Str roll or fall down |
Thunderclap | Enh. | 1 | Touch | (MDx10)m | Instant | No | Roll (MD) normal dice of sonic damage |
DEXTERITY | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Accuracy | Enh. | 1 | Self | - | 1Turn | No | Next attack has +3d accuracy |
Catfooted | Enh. | 1 | Self | - | 1Scene | Yes | +[3] to Stealth, no tracks w/ Dex roll |
Disintegration | L3(5) | 3 | (Q+P)x10m | - | Instant | No | [Q]+S levels aggravated damage |
Enhanced Movement | Enh. | 1/3 | Self | - | 1Turn/1Scene | Yes | Move (1+MD)x normal distance |
Elem./Grav./Magnet. Blast | L3(*) | 3 | (Q+P)x10m | - | Instant | Yes | [Qx2]+(Px3)d B or [Qx2]+(Px2)d L damage |
Fast Tasks | Enh. | 1 | Touch | - | 1Scene | Yes | Perform tasks in 1/2 time or less |
Flexibility (xN) | Enh. | 1 | Self | - | 1Scene | Auto | Stretch (2xMD)m, fit through fist-sized holes |
Flight | L2(1) | 2 | Self | - | Maint. | Yes | Fly at 40+(4xP)m per action |
Hypermovement | L2(2) | 2 | Self | - | Maint. | Yes | Increase movement multiplier by (6xP) |
Immobilize | L2(1) | 2 | (Q+P)x10m | - | 1Scene | Yes | Roll vs Dex for -(S) to Dex, (Q+P) Str/Soak/HL |
Physical Prodigy | Enh. | 1 | Self | - | 1Scene | Yes | +[3] to sports, dance, etc. |
Quantum Bolt | L2(1) | 2 | (Q+P)x15m | - | Instant | Yes | [Qx3]+(Px4)d B or [Qx2]+(Px4)d L damage |
Quantum Imprint | L3(4) | 3 | Touch | - | Maint. | No | Copy powers of target ++ |
Rapid Strike | Enh. | 1 | Self | - | 1Turn | Yes | +(MD) normal dice punch/kick damage |
Shroud | L2(1) | 2 | (Q+P)x15m | (Q+P)x5m | Concen. | Yes | -(S) to Per of those in field, zero Per: blinded |
Stun Attack | L2(1) | 2 | (Q+P)x15m | - | Instant | Yes | [Q]+S vs Sta roll, Sta: daze, (Sta+2): knockout |
Telekinesis | L2(2) | 2 | (Q+P)x10m | - | Maint. | Yes | Lift (50x2^S)kg, roll vs Might to hold ++ |
STAMINA | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Absorbtion | L2(1) | N | Self | - | Special | No | Absorb N damage (max=S), +(N/2) Strength (max=P) |
Adaptability | Enh. | 0/1 | Self | - | Perm./1Scene | Auto | Life support, +6 soak or +6d vs novan poison/disease |
Bioluminescence | L1(1) | 1 | Special | - | (Sx10)min | No | Emit visible light |
Bodymorph | L2(3) | 2 | Self | - | Maint. | Yes | Transform into substance: (P) dots in powers |
Clone | L3(5) | 3 | Self | - | 1Scene | No | Create 1 duplicate per success |
Durability | Enh. | 1 | Self | - | 1Attack | Auto | Convert L physical damage to B with (MD)d success |
Force Field | L2(2) | 2 | Self | - | Maint. | Yes | (Q + 2xS) extra soak(B and L), block with (Dex+P) |
Hardbody | Enh. | 1 | Self | - | 1Attack | Auto | Convert aggravated damage to lethal |
Homunculus | L3(4) | 3 | Self | - | Special | Special | Detach body part or small creature with (Sta+P) success |
Matter Chameleon | L3(5) | 3 | Self | - | Maint. | No | Transform with (Sta+P) success, GM-judged effects |
Poison | L2(1) | 2 | Touch | - | Instant | Yes | [Q]+(Sta+P)d damage: x1 stun-only, x1/2 B, x1/3 L |
Quantum Conversion | L1(1) | N | Touch | - | Instant | Yes | Create energy from QP, does (N) B or (N/2) L damage |
Quantum Vampire | L2(3) | 2 | Touch | - | (P)hours | Yes | Roll (Sta+P)d vs WP, transfer (S) dots of stat |
Regeneration | Enh. | N | Self | - | Perm. | Auto | Heal N damage(L or B), max (MD) per turn |
Resiliency | Enh. | 0 | Self | - | Perm. | Auto | Doubles extra soak provided by mega-stamina |
Shapeshift | L3(4) | 3 | Self | - | Maint. | Yes | Roll (Sta+P) to change shape, (S-1) dots of powers |
PERCEPTION | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Analytic Taste/Touch | Enh. | 0 | Self | - | Perm. | Auto | +[3] taste and touch, half penalties for darkness |
Animal/Plant Mastery | L2(1) | 2 | (Px2)km | Special | Special | No | Summon and talk to animals or plants |
ESP | L2(3) | 2 | (Per+P)x20m | - | Concen. | No | 3S: one full sense, +1 for all, +1 for nova senses |
Blindfighting | Enh. | 1 | Self | - | 1Scene | Auto | No darkness penalties, Awareness vs Invisibility |
Bloodhound | Enh. | 0 | Self | - | Perm. | Auto | Awareness roll to track by scent |
Electromagnetic Vision | Enh. | 1 | Self | - | (Per+MD)T | Auto | +3d sight, see UV and IR, magnify x10^(MD) |
High-End EM Scan | Enh. | 1 | (Per+MD)x20m | - | ?? | No | 1 action to see through solid objects |
Hyperenhanced Hearing | Enh. | 1 | Self | - | (Per+MD)T | Auto | +3d to hearing, infra/ultra-sonic, sonar, radio |
Intuition | L1(1) | 0 | Self | - | Perm. | No | Heightened sense of danger |
Premonition | L2(1) | 2 | 100P)m | - | 1Scene | Yes | Sense presence+direction of danger (GM-set Df) |
Pretercognition | L3(4) | 3 | Self | - | Instant | No | See past/future, (P)x(hr/day/wk/mth/yr/10yrs) time |
Quantum Attunement | Enh. | 1 | Self | - | 1Turn | Auto | Awareness to "see" blinded, Medicine to scan nova |
Telepathy | L2(3) | 2 | line-of-sight | - | Conc. | No | Read 1 fact/S, scan (2x10^S)km, alter memories |
Teleport | L2(2) | 2 | Self | - | Instant | No | Go 100(Q+S)m in combat, 2x10^(Q+S)km "blind" |
Ultraperipheral Perception | Enh. | 1 | Self | - | 1Scene | Auto | See 360-degrees, suffer no flank/rear bonuses |
INTELLIGENCE | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Analyze Weakness | Enh. | 1 | Self | - | 1Scene? | Yes | Roll Int: -1 soak/S, or +(S)d to related ability |
Disrupt | L2(3) | 2 | 10(Q+P)m | - | Maint. | No | Roll (Int+P) vs (Q+Node), reduce any power by (S) dots |
Eidetic Memory | Enh. | 0 | Self | - | Perm. | Auto | Remember all experiences perfectly with Int roll |
Enhanced Memory | Enh. | 1 | Self | - | (MD)days | No | Memorize 1-2 textbook-equivalents with Int roll at Df+1 |
Hypnosis | L1(1) | 1 | (Q+P)m | - | (P)days | Yes | Roll (Int+P) vs WP to give (minor) suggestions |
Linguistic Genius | Enh. | 0 | Self | - | Perm. | Auto | Linguistics +[5], x4 familiarities, Int roll for unknown |
Mathematical Savant | Enh. | 0 | Self | - | Perm. | Auto | Roll Int, +(S)d to math abilities |
Mental Blast | L2(3) | 2 | 10(Q+P)m | - | Instant | Yes | Roll vs Willpower, does (S) B damage |
Mental Prodigy: (Type) | Enh. | 1 | Self | - | 1hour | Yes | Roll Int: +(S)d to appropriate abilities |
Speed Reading | Enh. | 0 | Self | - | Perm. | Auto | Roll Int: read at (4+S)x speed |
Taint Resistance | Enh. | 0 | Self | - | Perm. | Auto | -(MD) taint from Node, reduce severity of aberrations |
WITS | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Artistic Genius | Enh. | 0 | Self | - | Perm. | Auto | Roll Wits: +[S] to any artistic task |
Enhanced Initiative (xN) | Enh. | 1 | Self | - | 1Turn | Auto | +5 Initiative, automatically pre-empt with delayed action |
Invisibility | L2(1) | 2 | Self | - | Maint. | Yes | [Q]+(Wit+P)d vs Awareness to avoid being seen |
Lie Detector | Enh. | 1 | Self | - | 1Scene | Auto | Automatically detect lies |
Matter Creation | L3(5) | 3 | (Q+P)m | - | (P)hours | Yes | Create (10^S)kg raw material or complex object |
Multitasking | Enh. | 1 | Self | - | 1Turn | Auto | Roll Wits at +1Df to halve multiple action penalties |
Natural Empath | Enh. | 1 | 10m-50m | - | 1Scene | Auto | Roll Wits (20m:Df+1,30m:Df+2,50m:Df+3) to sense emotion |
Quickness (xN) | Enh. | N | Self | - | 1Turn | Auto | Up to N extra actions, each -2 Initiative but no penalty |
Strobe | L2(1) | 2 | (Q+P)x10m | - | Instant | Yes | Disable target sense for (S) turns |
Synergy | Enh. | 1 | Group | - | 1Scene | Auto | Roll Wits: +(S)d to each member in extended group action |
APPEARANCE | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Appearance Alteration | Enh. | 1 | Self | - | 1Scene | Auto | Change H/E/S color, +-50lbs, +-4'' (not to imitate) |
Awe-Inspiring | Enh. | 1 | Self | - | 1Scene | Auto | +[MD] to Intimidation, Command, Interrogation |
Copycat | Enh. | 1 | Self | - | 1Scene | Auto | Copy looks in 1min, or 30sec with App roll |
Face of Terror | Enh. | 1 | Self | - | 1Scene | Auto | +[3] to Intimidation or fear-based abilities |
First Impression | Enh. | 1 | Self | - | Special | Auto | Automatically make good first impression |
Mr. Nobody | Enh. | 1 | Self | - | 1Scene | Auto | Appear average, masks (2+MD) dots Taint |
Seductive Looks | Enh. | 1 | Self | - | 1Scene | Auto | +[3] to seduce or persuade |
MANIPULATION | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Disorient | L2(1) | 2 | (Q+P)x10m | - | Maint. | Yes | Roll vs WP for -(S)d on all actions, 1WP to cancel |
Domination | L2(3) | 2 | (Q+P)x10m | - | Concen. | Yes | Roll vs WP to mind-control, target gets -1S for 1WP |
Empathic Manipulation | L2(2) | 2 | (Q+P)x20m | - | 1Scene/Maint. | Yes | Roll vs WP to affect, roll (Per+P)d vs WP to detect |
Holo | L2(1) | 2 | (Q+P)x10m | (Q+P)x5m | Concen. | No | Roll vs Perception to make single-sense images |
Hypnotic Gaze | Enh. | 1 | 3m | - | (Man+MD)days | No | 10-60sec talking to influence target |
Mirage | L2(3) | 2 | (Q+P)x20m | - | Concen. | No | Roll vs WP to make mental illusions |
Persuader | Enh. | 1 | Self | - | 1Request | Yes | +[1] to +[3] to persuade, depending on request |
Quantum Construct | L3(4) | 3 | (Q+P)m | - | Maint. | No | Make creature(s), x2QP & +1Df per use each scene |
Trickster | Enh. | 1 | Self | - | 1Trick | Yes | +[3] to trick, fool, or deceive |
The Voice | Enh. | 1 | 20m | - | 1Scene | Yes | Roll Man vs Wits to make short (1T) command |
CHARISMA | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Commanding Presence | Enh. | 1 | Special | - | 1Scene? | Auto | +[3] to giving orders |
Dreadful Mien | Enh. | 1 | 3m | - | 1Scene | Auto | Roll Cha: -(S) to attacks from one enemy |
Natural Agitator | Enh. | 1 | line-of-sight | - | 1Scene | Auto | Roll vs WP to persuade (usu. +1Df) |
Seductive | Enh. | 1 | 10m | - | 1Scene | Auto | Roll to know target's likes, +[3] to seduce/persuade |
Soothe | Enh. | 1 | 0 | 10m | 1Scene | Auto | Roll vs Wits to prevent hostility, negate (S) taint |
OTHER | Type | Cost | Range | Area | Dur. | M.Act. | Effect |
Armor | L2(1) | 0 | Self | - | Perm. | Auto | +(Px3) B and L soak |
Body Modification | L1(1) | 0 | Self | - | Perm. | Auto | various effects |
Boost (attribute) | L2(2) | 0 | Self | - | Special | Auto | Roll (Q+P) for +(S) to Att, -1 per (Q+P)T, once per scene |
Claws | L1(1) | 0 | Self | - | Perm. | Auto | Make punches L damage, +(P)d damage |
Density Control (Increase) | L2(2) | 2 | Self | - | Maint. | Yes | Roll [P]+(Q)d for +(S) to Str, (2^S)x weight, +(S) soak |
Density Control (Decrease) | L2(2) | 2 | Self | - | Maint. | Yes | +(P) Df to hit, intangibility |
Healing | L3(4) | N | Touch | - | Instant | Yes | Heal (N) levels B or L damage, or (N/3) aggravated |
Immolate | L2(2) | 2 | Self | - | Maint. | Yes | Does 2x(Q+P)d B or (Q+P)d L damage from any contact |
Invulnerability | L2(1) | 0 | Self | - | Perm. | Auto | +(Px6) B and L soak vs specific attacks (i.e. "fire") |
Luck | L1(1) | 0 | Self | - | Perm. | Auto | Roll (P)d once per scene for (S) extra combat dice |
Psychic Shield | L1(1) | 0 | Self | - | Perm. | Auto | +[Px2] on rolls to resist mental (not social/emotional) powers |
Quantum Regeneration | L2(3) | 0 | Self | - | 1hour | Yes | Recover +(Px2) extra QP's per 1WP spent |
Sensory Shield | L1(1) | 0 | Self | - | Perm. | Auto | Cancels (Px2) lvls of Strobe power or other blinding |
Sizemorph (Grow) | L2(1) | 2 | Self | - | Maint. | Yes | x(2^P) height/mass, +(2xP) Str, +P Sta, +P HL's |
Sizemorph (Shrink) | L2(1) | 2 | Self | - | Maint. | Yes | 1/2^(Q+P)x height/run, -(Q+P) Str/Dmg, +(Q+P) Df to-hit |