|
Attributes
|
Strength |
3 |
Intelligence |
3 |
Dexterity |
3 |
Perception |
3 |
Constitution |
2 |
Willpower |
3 |
|
|
Skills
|
Acrobatics |
0 |
Knowledge |
1 |
Art |
0 |
Kung Fu |
4 |
Computers |
3 |
Languages |
4 |
Crime |
2 |
Mr. Fix-It |
1 |
Doctor |
3 |
Notice |
2 |
Driving |
2 |
Occultism |
2 |
Getting Medieval |
2 |
Science |
2 |
Gun Fu |
0 |
Sports |
0 |
Influence |
1 |
|
0 |
|
|
Success Levels Table |
|
Roll Total |
Success Levels |
Description |
9-10 |
1 |
Adequate |
11-12 |
2 |
Decent |
13-14 |
3 |
Good |
15-16 |
4 |
Very Good |
17-20 |
5 |
Excellent |
21-23 |
6 |
Extraordinary |
24-26 |
7 |
Mind-Boggling |
27-29 |
8 |
Outrageous |
30-32 |
9 |
Superheroic |
33-35 |
10 |
God-Like |
+3 |
+1 |
|
|
|
|
Qualities
|
3 |
Nerd (+1 Per/Wil, +2 Knowledge) |
3 |
Attractiveness +3 |
2 |
Fast Reaction Time |
2 |
Hard to Kill +2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
Drawbacks
|
1 |
Minority (Hispanic/Cuban) |
1 |
Recurring Nightmares |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Combat Maneuvers
|
|
Maneuver
| Bonus
| Damage
| Notes
|
Dodge |
7 |
- |
|
Punch |
7 |
6 |
|
Kick |
6 |
8 |
|
Melee Weapon |
5 |
6+var |
Big Knife +3 (Slash/Stab), Baseball Bat (2-handed) +10, Big Ass Sword +14 (Slash/Stab) |
Spin Kick |
5 |
10 |
Successful parry allows leg grapple attempt |
Jump Kick |
4 |
12 |
Roll +3 first; attacker falls if either roll fails; add both successes to damage; only attack in the turn |
Kick to Groin |
3 |
8 |
Roll Willpower (doubled) to recover; -1 for females, -(2 x Successes) for males |
Grapple |
7 |
- |
-2 for a limb or -1 for whole body; Sets up for Toss, Wrestling Hold, or Head Butt |
Slam-Tackle |
3 |
6 |
Resist with Strength or Muscle/2 or fall |
Takedown |
7 |
3 |
Resist with Parry or Dodge or fall |
Wrestling Hold |
5 |
- |
Must grapple first; Target has -1 per success until breaks free |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|