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Attributes
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Strength |
3 |
Intelligence |
2 |
Dexterity |
5 |
Perception |
2 |
Constitution |
3 |
Willpower |
3 |
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Skills
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Acrobatics |
3 |
Knowledge |
2 |
Art |
0 |
Kung Fu |
0 |
Computers |
0 |
Languages |
1 |
Crime |
2 |
Mr. Fix-It |
3 |
Doctor |
0 |
Notice |
0 |
Driving |
0 |
Occultism |
3 |
Getting Medieval |
6 |
Science |
0 |
Gun Fu |
4 |
Sports |
0 |
Influence |
3 |
Demons |
4 |
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Success Levels Table |
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Roll Total |
Success Levels |
Description |
9-10 |
1 |
Adequate |
11-12 |
2 |
Decent |
13-14 |
3 |
Good |
15-16 |
4 |
Very Good |
17-20 |
5 |
Excellent |
21-23 |
6 |
Extraordinary |
24-26 |
7 |
Mind-Boggling |
27-29 |
8 |
Outrageous |
30-32 |
9 |
Superheroic |
33-35 |
10 |
God-Like |
+3 |
+1 |
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Qualities
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3 |
Demon Slayer (+3 Str/Dex/Con) |
1 |
Attractiveness +1 |
2 |
Fast Reaction Time |
5 |
Hard to Kill +5 |
4 |
Good Luck +4 |
5 |
Sorcery +1 |
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Drawbacks
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4 |
Bad Luck |
3 |
Obligation (Debt) |
2 |
Exaggeration |
2 |
Adversary - Demons |
2 |
Magic Magnet |
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Combat Maneuvers
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Maneuver
| Bonus
| Damage
| Notes
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Dodge |
11 |
- |
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Punch |
5 |
6 |
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Kick |
4 |
8 |
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Grapple |
13 |
- |
-2 for a limb or -1 for whole body; Sets up for Toss, Wrestling Hold, or Head Butt |
Melee Weapon |
11 |
6+var |
Big Knife +3 (Slash/Stab), Baseball Bat (2-handed) +10, Big Ass Sword +14 (Slash/Stab) |
Crossbow Shot |
11 |
16 |
Ranged attack modifiers apply; full turn to reload |
Gunshot |
9 |
- |
Ranged attack modifiers apply |
Decapitation |
6 |
varies |
Total damage multiplied by five |
Throw Weapon |
10 |
6+var |
Range 2 x (Strength+1) yards |
Quick Cast |
7 |
special |
Must specify power level before casting; see magic chart for damage and other effects |
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