Andrea Cheung / Ifurita
  Life Points: 74
Experience Earned: 51
Experience Spent: 44
Drama Points:
O O O O O   O O O O O   O O O O O
O O O O O   O O O O O   O O O O O
Attributes
Strength 8 Intelligence 3
Dexterity 5 Perception 4
Constitution 8 Willpower 3
Skills
Acrobatics 4 Knowledge 2
Art 0 Kung Fu 7
Computers 3 Languages 1
Crime 2 Mr. Fix-It 0
Doctor 0 Notice 2
Driving 0 Occultism 0
Getting Medieval 5 Science 2
Gun Fu 6 Sports 0
Influence 2 0
Success Levels Table  
Roll
Total
Success
Levels
Description
9-10 1 Adequate
11-12 2 Decent
13-14 3 Good
15-16 4 Very Good
17-20 5 Excellent
21-23 6 Extraordinary
24-26 7 Mind-Boggling
27-29 8 Outrageous
30-32 9 Superheroic
33-35 10 God-Like
+3 +1  
 
Qualities
3 Attractiveness +3
8 Flying
6 Mystic Item: Key, 30 damage every other
8 Post-human (+4 Str/Con, +1 Dex)
3 Regeneration (per minute)
Drawbacks
1 Honorable to friends
2 Secret (posthuman being)
2 Misfit
3 Mental Problem (amnesia)
Combat Maneuvers
  Maneuver Bonus Damage Notes
Dodge 12 -
Punch 12 16
Kick 11 18
Melee Weapon 10 16+var Big Knife +3 (Slash/Stab), Baseball Bat (2-handed) +10, Big Ass Sword +14 (Slash/Stab)
Key Blast 11 30 Every other turn only; ranged attack modifiers apply
Spin Kick 10 20 Successful parry allows leg grapple attempt
Jump Kick 9 27 Roll +9 first; attacker falls if either roll fails; add both successes to damage; only attack in the turn
Grapple 12 - -2 for a limb or -1 for whole body; Sets up for Toss, Wrestling Hold, or Head Butt
Slam-Tackle 8 16 Resist with Strength or Muscle/2 or fall
Takedown 15 8 Resist with Parry or Dodge or fall
Wrestling Hold 10 - Must grapple first; Target has -1 per success until breaks free