Name: Gecko Boy |
Player: Peter |
Val |
Char |
Base |
Cost |
11 |
STR |
10 |
1 |
14 |
DEX |
10 |
12 |
12 |
CON |
10 |
4 |
10 |
BODY |
10 |
0 |
12 |
INT |
10 |
2 |
10 |
EGO |
10 |
0 |
10 |
PRE |
10 |
0 |
6 |
COM |
10 |
-2 |
4/7 |
PD |
2 |
2 |
3/5 |
ED |
2 |
1 |
3 |
SPD |
2.4 |
6 |
5 |
REC |
4 |
2 |
24 |
END |
24 |
0 |
22 |
STUN |
22 |
0 |
6" |
RUN |
6 |
0 |
2" |
SWIM |
2 |
0 |
8" |
LEAP |
2 |
1 |
STR Roll: 11- |
Run: |
6" |
DEX Roll: 12- |
Swim: |
2" |
CON Roll: 11- |
Leap: |
8" |
INT Roll: 11- |
EGO Roll: 11- |
PER Roll 11-/14- |
Disadvantages |
Pts |
Normal Characteristic Maxima |
0 |
Distinctive Features: scaly skin and lizard-like features (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) |
10 |
Hunted: Anti-Mutant League 8- (As Pow, Harshly Punish) |
10 |
Susceptibility: Cold, 1d6 damage per Minute (Uncommon) |
5 |
|
XP 0 |
Base Points : 125 |
Disads Total + 25 |
Experience Spent + 0 |
Total Cost = 150 |
|
Pts. |
Skill/Perk/Talent/Power |
END |
5 |
Snake Senses: Infrared Perception (Sight Group) |
0 |
5 |
Lizard Jump: Leaping +5" (8" forward, 4" upward) |
1 |
6 |
Gliding 6" |
0 |
13 |
Chameleon Skin: Invisibility to Sight Group (20 Active Points); Chameleon (-1/2) |
2 |
6 |
Lizard Senses: +3 PER with Touch Group |
0 |
10 |
Lizard Claws: Clinging (normal STR) |
0 |
8 |
Scaly Skin: Armor (3 PD/2 ED) |
0 |
|
|
|
|
|
|
7 |
Stealth 14- |
|
1 |
TF: Equines |
|
5 |
Animal Handler (Canines, Equines) 12- |
|
4 |
PS: Farming 13- |
|
7 |
Paramedics 13- |
|
2 |
Survival (Temperate/Subtropical Plains) 11- |
|
10 |
+2 with HTH Combat |
|
2 |
+2 with any single attack with one specific weapon |
|
5 |
Defense Maneuver I-II |
|
3 |
Concealment 11- |
|
3 |
Shadowing 11- |
|
2 |
WF: Common Melee Weapons |
|
3 |
Climbing 12- |
|
3 |
Acrobatics 12- |
|
|
|
|
|
|
|
3 |
Bump Of Direction |
|
5 |
Rapid Healing |
|
3 |
Combat Ready |
|
|
|
|
|
|
|
53 : Powers Cost
68 + Skills Cost
29 + Characteristics Cost
150 = Total Cost
|
Base OCV: |
5 |
Base DCV: |
5 |
Adjustment+ |
|
Adjustment+ |
|
Final OCV: |
|
Final DCV: |
|
|
Levels: +2 with HTH Combat,+2 with any single attack with one specific weapon |
Combat Maneuvers |
Name |
Phase |
OCV |
DCV |
Effect |
Block |
1/2 |
+0 |
+0 |
Block, Abort |
Brace |
0 |
+2 |
1/2 |
+2 vs. Range Mod. |
Disarm |
1/2 |
-2 |
+0 |
Can disarm |
Dodge |
1/2 |
--- |
+3 |
Abort, vs. all attacks |
Grab |
1/2 |
-1 |
-2 |
Grab two limbs |
Grab By |
1/2 |
-3 |
-4 |
Move and Grab |
Haymaker |
1/2* |
+0 |
-5 |
+4DC to attack |
Move By |
1/2 |
-2 |
-2 |
STR/2 + v/5 |
Move Through |
1/2 |
-v/5 |
-3 |
STR + v/3 |
Set |
1 |
+1 |
+0 |
Ranged attacks only |
Strike |
1/2 |
+0 |
+0 |
STR or weapon |
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
DEX: 14 |
SPD: 3 |
ECV: 3 |
Phases: 4, 8, 12 |
4/7 PD (0/3 rPD) |
3/5 ED (0/2 rED) |
MD: 0 |
END: 24 |
STUN: 22 |
BODY: 10 |
Roll |
Location |
STUNx |
NSTUN |
BODYx |
To Hit |
3-5 |
Head |
x5 |
x2 |
x2 |
-8 |
6 |
Hands |
x1 |
x1/2 |
x1/2 |
-6 |
7-8 |
Arms |
x2 |
x1/2 |
x1/2 |
-5 |
9 |
Shoulders |
x3 |
x1 |
x1 |
-5 |
10-11 |
Chest |
x3 |
x1 |
x1 |
-3 |
12 |
Stomach |
x4 |
x1.5 |
x1 |
-7 |
13 |
Vitals |
x4 |
x1.5 |
x2 |
-8 |
14 |
Thighs |
x2 |
x1 |
x1 |
-4 |
15-16 |
Legs |
x2 |
x1/2 |
x1/2 |
-6 |
17-18 |
Feet |
x1 |
x1/2 |
x1/2 |
-8 |
Height: 1.63 m |
Hair: none |
Weight: 100.00 kg |
Eyes: Pale green |
Appearance: |
Background: Skinny, scaly, lizard boy. Wears rags, has no hair. White and light sand-colored scales. Green reptilian eyes. |
|