Thomas | Brynn | Brand | |
---|---|---|---|
Belief | The Guard are mouse-kind's best hope for safety and properity | Each mouse has something to contribute | A good Guardsmouse follows his first instinct |
Instinct | Rein in the impulsive younger mice | Prepare for the worst | Don't hesitate, but take initiative in conflicts |
Home | Port Sumac | Copperwood | Port Sumac |
Parents | Ma and Pa Steadyear | Garrow & Rosalee (Armorers) | Ivy (Brewer) & Kole (Baker) |
Artisan | Aynslie the Cartographer | Hannidy (Smith) | Cort (Brewer) |
Mentor | Connor, Guard Captain | Maven (Survivalist) | (Brewer) |
Friend | Curt, smith of Darkwater | Veira (merchant in Mapleharbor) | Henson |
Enemy | Garnier, merchant of Lone Pine | Angus, ex-patrol guard in Blackrock | Abram |
Traits | Weather Sense; Leader; Thoughtful | Wise; Oldfur; Scarred(2); Stoic | Tough; Fearless; Young |
Stats |