Giant Ant, Worker | Giant Ant, Soldier | Giant Ant, Queen | |
Medium Vermin | Medium Vermin | Large Vermin | |
Hit Dice: | 2d8 (9 hp) | 2d8+2 (11 hp) | 4d8+4 (22 hp) |
Initiative: | +0 | +0 | –1 |
Speed: | 50 ft. (10 squares), climb 20 ft. | 50 ft. (10 squares), climb 20 ft. | 40 ft. (8 squares) |
Armor Class: | 17 (+7 natural), touch 10, flat-footed 17 | 17 (+7 natural), touch 10, flat-footed 17 | 17 (–1 size, –1 Dex, +9 natural), touch 8, flat-footed 17 |
Base Attack/Grapple: | +1/+1 | +1/+3 | +3/+10 |
Attack: | Bite +1 melee (1d6) | Bite +3 melee (2d4+3) | Bite +5 melee (2d6+4) |
Full Attack: | Bite +1 melee (1d6) | Bite +3 melee (2d4+3) | Bite +5 melee (2d6+4) |
Space/Reach: | 5 ft./5 ft. | 5 ft./5 ft. | 10 ft./5 ft. |
Special Attacks: | Improved grab | Improved grab, acid sting | Improved grab |
Special Qualities: | Scent, vermin traits | Scent, vermin traits | Scent, vermin traits |
Saves: | Fort +3, Ref +0, Will +0 | Fort +4, Ref +0, Will +1 | Fort +5, Ref +0, Will +2 |
Abilities: | Str 10, Dex 10, Con 10, Int —, Wis 11, Cha 9 | Str 14, Dex 10, Con 13, Int —, Wis 13, Cha 11 | Str 16, Dex 9, Con 13, Int —, Wis 13, Cha 11 |
Skills: | Climb +8 | Climb +10 | — |
Feats: | TrackB | TrackB | TrackB |
Environment: | Temperate plains | Temperate plains | Temperate plains |
Organization: | Gang (2–6) or crew (6–11 plus 1 giant ant soldier) | Solitary or gang (2–4) | Hive (1 plus 10–100 workers and 5–20 soldiers) |
Challenge Rating: | 1 | 2 | 2 |
Treasure: | None | None | 1/10 coins; 50% goods; 50% items |
Advancement: | 3–4 HD (Medium); 5–6 HD (Large) | 3–4 HD (Medium); 5–6 HD (Large) | 5–6 HD (Large); 7–8 HD (Huge) |
Level Adjustment: | — | — | — |
Medium Vermin | |
Hit Dice: | 3d8 (13 hp) |
Initiative: | +2 |
Speed: | 20 ft. (4 squares), fly 80 ft. (good) |
Armor Class: | 14 (+2 Dex, +2 natural), touch 12, flat-footed 12 |
Base Attack/Grapple: | +2/+2 |
Attack: | Sting +2 melee (1d4 plus poison) |
Full Attack: | Sting +2 melee (1d4 plus poison) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Poison |
Special Qualities: | Darkvision 60 ft., vermin traits |
Saves: | Fort +3, Ref +3, Will +2 |
Abilities: | Str 11, Dex 14, Con 11, Int —, Wis 12, Cha 9 |
Skills: | Spot +5, Survival +1* |
Feats: | — |
Environment: | Temperate plains |
Organization: | Solitary, buzz (2–5), or hive (11–20) |
Challenge Rating: | 1 |
Treasure: | No coins; 1/4 goods (honey only); no items |
Advancement: | 4–6 HD (Medium); 7–9 HD (Large) |
Level Adjustment: | — |
Medium Vermin | |
Hit Dice: | 2d8+4 (13 hp) |
Initiative: | +0 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 16 (+6 natural), touch 10, flat-footed 16 |
Base Attack/Grapple: | +1/+2 |
Attack: | Bite +2 melee (1d4+1) |
Full Attack: | Bite +2 melee (1d4+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Acid spray |
Special Qualities: | Darkvision 60 ft., vermin traits |
Saves: | Fort +5, Ref +0, Will +0 |
Abilities: | Str 13, Dex 10, Con 14, Int —, Wis 10, Cha 9 |
Skills: | — |
Feats: | — |
Environment: | Warm forests |
Organization: | Cluster (2–5) or click (6–11) |
Challenge Rating: | 2 |
Advancement: | 3–4 HD (Medium); 5–6 HD (Large) |
Level Adjustment: | — |
Small Vermin | |
Hit Dice: | 1d8 (4 hp) |
Initiative: | +0 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 16 (+1 size, +5 natural), touch 11, flat-footed 16 |
Base Attack/Grapple: | +0/–4 |
Attack: | Bite +1 melee (2d4) |
Full Attack: | Bite +1 melee (2d4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Darkvision 60 ft., vermin traits |
Saves: | Fort +2, Ref +0, Will +0 |
Abilities: | Str 10, Dex 11, Con 11, Int —, Wis 10, Cha 7 |
Skills: | — |
Feats: | — |
Environment: | Warm plains |
Organization: | Cluster (2–5) or colony (6–11) |
Challenge Rating: | 1/3 |
Advancement: | 2–3 HD (Small) |
Level Adjustment: | — |
Large Vermin | |
Hit Dice: | 7d8+21 (52 hp) |
Initiative: | +0 |
Speed: | 20 ft. (4 squares) |
Armor Class: | 19 (–1 size, +10 natural), touch 9, flat-footed 19 |
Base Attack/Grapple: | +5/+15 |
Attack: | Bite +10 melee (4d6+9) |
Full Attack: | Bite +10 melee (4d6+9) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Trample 2d8+3 |
Special Qualities: | Darkvision 60 ft., vermin traits |
Saves: | Fort +8, Ref +2, Will +2 |
Abilities: | Str 23, Dex 10, Con 17, Int —, Wis 10, Cha 9 |
Skills: | — |
Feats: | — |
Environment: | Temperate forests |
Organization: | Cluster (2–5) or mass (6–11) |
Challenge Rating: | 4 |
Alignment: | Always neutral |
Advancement: | 8–10 HD (Large); 11–21 HD (Huge) |
Level Adjustment: | — |
Large Vermin | |
Hit Dice: | 4d8+8 (26 hp) |
Initiative: | –1 |
Speed: | 20 ft. (4 squares), fly 40 ft. (poor) |
Armor Class: | 14 (–1 size, –1 Dex, +6 natural), touch 8, flat-footed 14 |
Base Attack/Grapple: | +3/+11 |
Attack: | Claws +6 melee (1d8+4) |
Full Attack: | Claws +6 melee (1d8+4) and bite +1 melee (1d6+2) |
Space/Reach: | 10 ft (4 squares)./5 ft. |
Special Attacks: | Improved grab |
Special Qualities: | Darkvision 60 ft., vermin traits |
Saves: | Fort +6, Ref +0, Will +3 |
Abilities: | Str 19, Dex 8, Con 15, Int —, Wis 14, Cha 11 |
Skills: | Hide –1*, Spot +6 |
Feats: | — |
Environment: | Temperate forests |
Organization: | Solitary |
Challenge Rating: | 3 |
Advancement: | 5–8 HD (Large); 9–12 HD (Huge) |
Level Adjustment: | — |
Large Vermin | |
Hit Dice: | 5d8+10 (32 hp) |
Initiative: | +1 |
Speed: | 20 ft. (4 squares), fly 60 ft. (good) |
Armor Class: | 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13 |
Base Attack/Grapple: | +3/+11 |
Attack: | Sting +6 melee (1d3+6 plus poison) |
Full Attack: | Sting +6 melee (1d3+6 plus poison) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Poison |
Special Qualities: | Darkvision 60 ft., vermin traits |
Saves: | Fort +6, Ref +2, Will +2 |
Abilities: | Str 18, Dex 12, Con 14, Int —, Wis 13, Cha 11 |
Skills: | Spot +9, Survival +1* |
Feats: | — |
Environment: | Temperate forests |
Organization: | Solitary, swarm (2–5), or nest (11–20) |
Challenge Rating: | 3 |
Advancement: | 6–8 HD (Large); 9–15 HD (Huge) |
Level Adjustment: | — |
Monstrous Centipede, Tiny | Monstrous Centipede, Small | Monstrous Centipede, Medium | |
Tiny Vermin | Small Vermin | Medium Vermin | |
Hit Dice: | 1/4 d8 (1 hp) | 1/2 d8 (2 hp) | 1d8 (4 hp) |
Initiative: | +2 | +2 | +2 |
Speed: | 20 ft. (4 squares), climb 20 ft. | 30 ft. (6 squares), climb 30 ft. | 40 ft. (8 squares), climb 40 ft. |
Armor Class: | 14 (+2 size, +2 Dex), touch 14, flat-footed 12 | 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12 | 14 (+2 Dex, +2 natural), touch 12, flat-footed 12 |
Base Attack/Grapple: | +0/–13 | +0/–7 | +0/–1 |
Attack: | Bite +4 melee (1d3–5 plus poison) | Bite +3 melee (1d4–3 plus poison) | Bite +2 melee (1d6–1 plus poison) |
Full Attack: | Bite +4 melee (1d3–5 plus poison) | Bite +3 melee (1d4–3 plus poison) | Bite +2 melee (1d6–1 plus poison) |
Space/Reach: | 2-1/2 ft./0 ft. | 5 ft./5 ft. | 5 ft./5 ft. |
Special Attacks: | Poison | Poison | Poison |
Special Qualities: | Darkvision 60 ft., vermin traits | Darkvision 60 ft., vermin traits | Darkvision 60 ft., vermin traits |
Saves: | Fort +2, Ref +2, Will +0 | Fort +2, Ref +2, Will +0 | Fort +2, Ref +2, Will +0 |
Abilities: | Str 1, Dex 15, Con 10, Int —, Wis 10, Cha 2 | Str 5, Dex 15, Con 10, Int —, Wis 10, Cha 2 | Str 9, Dex 15, Con 10, Int —, Wis 10, Cha 2 |
Skills: | Climb +10, Hide +18, Spot +4 | Climb +10, Hide +14, Spot +4 | Climb +10, Hide +10, Spot +4 |
Feats: | Weapon FinesseB | Weapon FinesseB | Weapon FinesseB |
Environment: | Underground | Underground | Underground |
Organization: | Colony (8–16) | Colony (2–5) or swarm (6–11) | Solitary or colony (2–5) |
Challenge Rating: | 1/8 | 1/4 | 1/2 |
Advancement: | — | — | — |
Level Adjustment: | — | — | — |
Monstrous Centipede, Large | Monstrous Centipede, Huge | |
Large Vermin | Huge Vermin | |
Hit Dice: | 3d8 (13 hp) | 6d8+6 (33 hp) |
Initiative: | +2 | +2 |
Speed: | 40 ft. (8 squares), climb 40 ft. | 40 ft. (8 squares), climb 40 ft. |
Armor Class: | 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 | 16 (–2 size, +2 Dex, +6 natural), touch 10, flat-footed 14 |
Base Attack/Grapple: | +2/+7 | +4/+15 |
Attack: | Bite +3 melee (1d8+1 plus poison) | Bite +5 melee (2d6+4 plus poison) |
Full Attack: | Bite +3 melee (1d8+1 plus poison) | Bite +5 melee (2d6+4 plus poison) |
Space/Reach: | 10 ft./5 ft. | 15 ft./10 ft. |
Special Attacks: | Poison | Poison |
Special Qualities: | Darkvision 60 ft., vermin traits | Darkvision 60 ft., vermin traits |
Saves: | Fort +3, Ref +3, Will +1 | Fort +6, Ref +4, Will +2 |
Abilities: | Str 13, Dex 15, Con 10, Int —, Wis 10, Cha 2 | Str 17, Dex 15, Con 12, Int —, Wis 10, Cha 2 |
Skills: | Climb +10, Hide +6, Spot +4 | Climb +11, Hide +2, Spot +4 |
Feats: | Weapon FinesseB | — |
Environment: | Underground | Underground |
Organization: | Solitary or colony (2–5) | Solitary or colony (2–5) |
Challenge Rating: | 1 | 2 |
Advancement: | 4–5 HD (Large) | 7–11 HD (Huge) |
Level Adjustment: | — | — |
Monstrous Centipede, Gargantuan | Monstrous Centipede, Colossal | |
Gargantuan Vermin | Colossal Vermin | |
Hit Dice: | 12d8+12 (66 hp) | 24d8+24 (132 hp) |
Initiative: | +2 | +1 |
Speed: | 40 ft. (8 squares), climb 40 ft. | 40 ft. (8 squares), climb 40 ft. |
Armor Class: | 18 (–4 size, +2 Dex, +10 natural), touch 8, flat-footed 16 | 20 (–8 size, +2 Dex, +16 natural), touch 4, flat-footed 18 |
Base Attack/Grapple: | +9/+27 | +18/+42 |
Attack: | Bite +11 melee (2d8+9 plus poison) | Bite +18 melee (4d6+12 plus poison) |
Full Attack: | Bite +11 melee (2d8+9 plus poison) | Bite +18 melee (4d6+12 plus poison) |
Space/Reach: | 20 ft./15 ft. | 30 ft./20 ft. |
Special Attacks: | Poison | Poison |
Special Qualities: | Darkvision 60 ft., vermin traits | Darkvision 60 ft., vermin traits |
Saves: | Fort +9, Ref +6, Will +4 | Fort +15, Ref +9, Will +8 |
Abilities: | Str 23, Dex 15, Con 12, Int —, Wis 10, Cha 2 | Str 27, Dex 13, Con 12, Int —, Wis 10, Cha 2 |
Skills: | Climb +14, Hide –2, Spot +4 | Climb +16, Hide –7, Spot +4 |
Feats: | — | — |
Environment: | Underground | Underground |
Organization: | Solitary | Solitary |
Challenge Rating: | 6 | 9 |
Advancement: | 17–23 HD (Gargantuan) | 25–48 HD (Colossal) |
Level Adjustment: | — | — |
Size | Fort DC | Damage | Size | Fort DC | Damage |
Tiny | 10 | 1 Dex | Huge | 14 | 1d6 Dex |
Small | 10 | 1d2 Dex | Gargantuan | 17 | 1d8 Dex |
Medium | 10 | 1d3 Dex | Colossal | 23 | 2d6 Dex |
Large | 11 | 1d4 Dex |
Monstrous Scorpion, Tiny | Monstrous Scorpion, Small | Monstrous Scorpion, Medium | |
Tiny Vermin | Small Vermin | Medium Vermin | |
Hit Dice: | 1/2 d8+2 (4 hp) | 1d8+2 (6 hp) | 2d8+4 (13 hp) |
Initiative: | +0 | +0 | +0 |
Speed: | 20 ft. (4 squares) | 30 ft. (6 squares) | 40 ft. (8 squares) |
Armor Class: | 14 (+2 size, +2 natural), touch 12, flat-footed 14 | 14 (+1 size, +3 natural), touch 11, flat-footed 14 | 14 (+4 natural), touch 10, flat-footed 14 |
Base Attack/Grapple: | +0/–8 | +0/–4 | +1/+2 |
Attack: | Claw +2 melee (1d2–4) | Claw +1 melee (1d3–1) | Claw +2 melee (1d4+1) |
Full Attack: | 2 claws +2 melee (1d2–4) and sting –3 melee (1d2–4 plus poison) | 2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus poison) | 2 claws +2 melee (1d4+1) and sting –3 melee (1d4 plus poison) |
Space/Reach: | 2-1/2 ft./0 ft. | 5 ft./5 ft. | 5 ft./5 ft. |
Special Attacks: | Constrict 1d2–4, improved grab, poison | Constrict 1d3–1, improved grab, poison | Constrict 1d4+1, improved grab, poison |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +4, Ref +0, Will +0 | Fort +4, Ref +0, Will +0 | Fort +5, Ref +0, Will +0 |
Abilities: | Str 3, Dex 10, Con 14, Int —, Wis 10, Cha 2 | Str 9, Dex 10, Con 14, Int —, Wis 10, Cha 2 | Str 13, Dex 10, Con 14, Int —, Wis 10, Cha 2 |
Skills: | Climb +0, Hide +12, Spot +4 | Climb +3, Hide +8, Spot +4 | Climb +5, Hide +4, Spot +4 |
Feats: | Weapon FinesseB | Weapon FinesseB | — |
Environment: | Warm deserts | Warm deserts | Warm deserts |
Organization: | Colony (8–16) | Colony (2–5) or swarm (6–11) | Solitary or colony (2–5) |
Challenge Rating: | 1/4 | 1/2 | 1 |
Alignment: | Always neutral | Always neutral | Always neutral |
Advancement: | — | — | 3–4 HD (Medium) |
Level Adjustment: | — | — | — |
Monstrous Scorpion, Large | Monstrous Scorpion, Huge | |
Large Vermin | Huge Vermin | |
Hit Dice: | 5d8+10 (32 hp) | 10d8+30 (75 hp) |
Initiative: | +0 | +0 |
Speed: | 50 ft. (10 squares) | 50 ft. (10 squares) |
Armor Class: | 16 (–1 size, +7 natural), touch 9, flat-footed 16 | 20 (–2 size, +12 natural), touch 8, flat-footed 20 |
Base Attack/Grapple: | +3/+11 | +7/+21 |
Attack: | Claw +6 melee (1d6+4) | Claw +11 melee (1d8+6) |
Full Attack: | 2 claws +6 melee (1d6+4) and sting +1 melee (1d6+2 plus poison) | 2 claws +11 melee (1d8+6) and sting +6 melee (2d4+3 plus poison) |
Space/Reach: | 10 ft./5 ft. | 15 ft./10 ft. |
Special Attacks: | Constrict 1d6+4, improved grab, poison | Constrict 1d8+6, improved grab, poison |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +6, Ref +1, Will +1 | Fort +10, Ref +3, Will +3 |
Abilities: | Str 19, Dex 10, Con 14, Int —, Wis 10, Cha 2 | Str 23, Dex 10, Con 16, Int —, Wis 10, Cha 2 |
Skills: | Climb +8, Hide +0, Spot +4 | Climb +10, Hide –4, Spot +4 |
Feats: | — | — |
Environment: | Warm deserts | Warm deserts |
Organization: | Solitary or colony (2–5) | Solitary or colony (2–5) |
Challenge Rating: | 3 | 7 |
Treasure: | 1/10 coins; 50% goods; 50% items | 1/10 coins; 50% goods; 50% items |
Advancement: | 6–9 HD (Large) | 11–19 HD (Huge) |
Level Adjustment: | — | — |
Monstrous Scorpion, Gargantuan | Monstrous Scorpion, Colossal | |
Gargantuan Vermin | Colossal Vermin | |
Hit Dice: | 20d8+60 (150 hp) | 40d8+120 (300 hp) |
Initiative: | +0 | –1 |
Speed: | 50 ft. (10 squares) | 50 ft. (10 squares) |
Armor Class: | 24 (–4 size, +18 natural), touch 6, flat-footed 24 | 26 (–8 size, –1 Dex, +25 natural), touch 1, flat-footed 26 |
Base Attack/Grapple: | +15/+37 | +30/+58 |
Attack: | Claw +21 melee (2d6+10) | Claw +34 melee (2d8+12) |
Full Attack: | 2 claws +21 melee (2d6+10) and sting +16 melee (2d6+5 plus poison) | 2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus poison) |
Space/Reach: | 20 ft./15 ft. | 40 ft./30 ft. |
Special Attacks: | Constrict 2d6+10, improved grab, poison | Constrict 2d8+12, improved grab, poison |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +15, Ref +6, Will +6 | Fort +25, Ref +12, Will +13 |
Abilities: | Str 31, Dex 10, Con 16, Int —, Wis 10, Cha 2 | Str 35, Dex 8, Con 16, Int —, Wis 10, Cha 2 |
Skills: | Climb +14, Hide –8, Spot +4 | Climb +16, Hide –12, Spot +4 |
Feats: | — | — |
Environment: | Warm deserts | Warm deserts |
Organization: | Solitary | Solitary |
Challenge Rating: | 10 | 12 |
Treasure: | 1/10 coins; 50% goods; 50% items | 1/10 coins; 50% goods; 50% items |
Advancement: | 21–39 HD (Gargantuan) | 41–60 HD (Colossal) |
Level Adjustment: | — | — |
Size | Fort DC | Damage | Size | Fort DC | Damage |
Tiny | 12 | 1 Con | Huge | 18 | 1d6 Con |
Small | 12 | 1d2 Con | Gargantuan | 23 | 1d8 Con |
Medium | 13 | 1d3 Con | Colossal | 33 | 1d10 Con |
Large | 14 | 1d4 Con |
Monstrous Spider, Tiny | Monstrous Spider, Small | Monstrous Spider, Medium | |
Tiny Vermin | Small Vermin | Medium Vermin | |
Hit Dice: | 1/2 d8 (2 hp) | 1d8 (4 hp) | 2d8+2 (11 hp) |
Initiative: | +3 | +3 | +3 |
Speed: | 20 ft. (4 squares), climb 10 ft. | 30 ft. (6 squares), climb 20 ft. | 30 ft. (6 squares), climb 20 ft. |
Armor Class: | 15 (+2 size, +3 Dex), touch 15, flat-footed 12 | 14 (+1 size, +3 Dex), touch 14, flat-footed 11 | 14 (+3 Dex, +1 natural), touch 13, flat-footed 11 |
Base Attack/Grapple: | +0/–12 | +0/–6 | +1/+1 |
Attack: | Bite +5 melee (1d3–4 plus poison) | Bite +4 melee (1d4–2 plus poison) | Bite +4 melee (1d6 plus poison) |
Full Attack: | Bite +5 melee (1d3–4 plus poison) | Bite +4 melee (1d4–2 plus poison) | Bite +4 melee (1d6 plus poison) |
Space/Reach: | 2-1/2 ft./0 ft. | 5 ft./5 ft. | 5 ft./5 ft. |
Special Attacks: | Poison, web | Poison, web | Poison, web |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +2, Ref +3, Will +0 | Fort +2, Ref +3, Will +0 | Fort +4, Ref +3, Will +0 |
Abilities: | Str 3, Dex 17, Con 10, Int —, Wis 10, Cha 2 | Str 7, Dex 17, Con 10, Int —, Wis 10, Cha 2 | Str 11, Dex 17, Con 12, Int —, Wis 10, Cha 2 |
Skills: | Climb +11, Hide +15*, Jump –4*, Spot +4* | Climb +11, Hide +11*, Jump –2*, Spot +4* | Climb +11, Hide +7*, Jump +0*, Spot +4* |
Feats: | Weapon FinesseB | Weapon FinesseB | Weapon FinesseB |
Environment: | Temperate forests | Temperate forests | Temperate forests |
Organization: | Colony (8–16) | Colony (2–5) or swarm (6–11) | Solitary or colony (2–5) |
Challenge Rating: | 1/4 | 1/2 | 1 |
Treasure: | None | None | 1/10 coins; 50% goods; 50% items |
Advancement: | — | — | 3 HD (Medium) |
Level Adjustment: | — | — | — |
Monstrous Spider, Large | Monstrous Spider, Huge | |
Large Vermin | Huge Vermin | |
Hit Dice: | 4d8+4 (22 hp) | 8d8+16 (52 hp) |
Initiative: | +3 | +3 |
Speed: | 30 ft. (6 squares), climb 20 ft. | 30 ft. (6 squares), climb 20 ft. |
Armor Class: | 14 (–1 size, +3 Dex, +2 natural), touch 12, flat-footed 11 | 16 (–2 size, +3 Dex, +5 natural), touch 11, flat-footed 13 |
Base Attack/Grapple: | +3/+9 | +6/+18 |
Attack: | Bite +4 melee (1d8+3 plus poison) | Bite +9 melee (2d6+6 plus poison) |
Full Attack: | Bite +4 melee (1d8+3 plus poison) | Bite +9 melee (2d6+6 plus poison) |
Space/Reach: | 10 ft./5 ft. | 15 ft./10 ft. |
Special Attacks: | Poison, web | Poison, web |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +5, Ref +4, Will +1 | Fort +8, Ref +5, Will +2 |
Abilities: | Str 15, Dex 17, Con 12, Int —, Wis 10, Cha 2 | Str 19, Dex 17, Con 14, Int —, Wis 10, Cha 2 |
Skills: | Climb +11, Hide +3*, Jump +2*, Spot +4* | Climb +12, Hide –1*, Jump +4*, Spot +4* |
Feats: | — | — |
Environment: | Temperate forests | Temperate forests |
Organization: | Solitary or colony (2–5) | Solitary or colony (2–5) |
Challenge Rating: | 2 | 5 |
Treasure: | 1/10 coins; 50% goods; 50% items | 1/10 coins; 50% goods; 50% items |
Advancement: | 5–7 HD (Large) | 9–15 HD (Huge) |
Level Adjustment: | — | — |
Monstrous Spider, Gargantuan | Monstrous Spider, Colossal | |
Gargantuan Vermin | Colossal Vermin | |
Hit Dice: | 16d8+32 (104 hp) | 32d8+64 (208 hp) |
Initiative: | +3 | +2 |
Speed: | 30 ft. (6 squares), climb 20 ft. | 30 ft. (6 squares), climb 20 ft. |
Armor Class: | 19 (–4 size, +3 Dex, +10 natural), touch 9, flat-footed 16 | 22 (–8 size, +2 Dex, +18 natural), touch 4, flat-footed 20 |
Base Attack/Grapple: | +12/+31 | +24/+50 |
Attack: | Bite +15 melee (2d8+10 plus poison) | Bite +26 melee (4d6+15 plus poison) |
Full Attack: | Bite +15 melee (2d8+10 plus poison) | Bite +26 melee (4d6+15 plus poison) |
Space/Reach: | 20 ft./15 ft. | 40 ft./30 ft. |
Special Attacks: | Poison, web | Poison, web |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +12, Ref +8, Will +5 | Fort +20, Ref +12, Will +10 |
Abilities: | Str 25, Dex 17, Con 14, Int —, Wis 10, Cha 2 | Str 31, Dex 15, Con 14, Int —, Wis 10, Cha 2 |
Skills: | Climb +14, Hide –5*, Jump +7*, Spot +4* | Climb +16, Hide –10*, Jump +10*, Spot +7* |
Feats: | — | — |
Environment: | Temperate forests | Temperate forests |
Organization: | Solitary | Solitary |
Challenge Rating: | 8 | 11 |
Treasure: | 1/10 coins; 50% goods; 50% items | 1/10 coins; 50% goods; 50% items |
Advancement: | 17–31 HD (Gargantuan) | 33–60 HD (Colossal) |
Level Adjustment: | — | — |
Size | Fort DC | Damage | Size | Fort DC | Damage |
Tiny | 10 | 1d2 Str | Huge | 16 | 1d8 Str |
Small | 10 | 1d3 Str | Gargantuan | 20 | 2d6 Str |
Medium | 12 | 1d4 Str | Colossal | 28 | 2d8 Str |
Large | 13 | 1d6 Str |
Size | Escape Artist DC | Break DC | Hit Points |
Tiny | 10 | 14 | 2 |
Small | 10 | 14 | 4 |
Medium | 12 | 16 | 6 |
Large | 13 | 17 | 12 |
Huge | 16 | 20 | 14 |
Gargantuan | 20 | 24 | 16 |
Colossal | 28 | 32 | 18 |