Vinland Weapons

     The table to the right shows the relation of attack and defense skills. Any attack skill is related at some level to other attack skills, and any defense skill is related at some level to other defense skills. However, attack skill with sword does not give you defense skill (i.e. skill in parrying).

  • Same box: +4 for every 5 points of added skill
  • 1 box removed: +3 for every 5 points of added skill
  • 2 boxes removed: +2 for every 5 points of added skill
  • 3 boxes removed: +1 for every 5 points of added skill
For example, Dodge is 2 boxes removed from Sword Defense skill. Thus, every 5 points a character puts into Dodge adds +2 to the Sword Defense skill.

Dodge
Grapple
Head Butt
Shortspear Longspear
Dagger
Fist
Kick
Sword
Hatchet
Tomahawk
Greatsword
Round Shield
Buckler
Axe
War Club
Greataxe
Maul

 

Bow Thrown Dagger Thrown Hatchet
Thrown Spear

Weapon Stats

Weapon Base Damage Base Atk/Def Length Armor Pts Min. STR/DEX Weight Wealth
Axe 1d6+2 10% 1 6 13/9 4 lbs 3: Struggling
Dagger 1d6 15% 0 6 -/- 1 lb 2: Poor
Fist 1d3 25% 0 - -/- - -
Grapple - 25% 0 - -/- - -
Greataxe 2d6 05% 2 8 11/9 8 lbs 4: Common
Greatsword 2d6 05% 2 10 11/13 10 lbs 5: Comfortable
Hatchet 1d6+1 10% 1 6 7/9 2 lbs 2: Poor
Kick 1d6 25% 0 - -/- - -
Longspear 1d10+1 15% 2 6 9/7 4 lbs 2: Poor
Maul 1d10+2 10% 2 10 11/7 10 lbs 3: Struggling
Round Shield 1d6-1 25% 0 8 9/7 10 lbs 3: Struggling
Shortspear 1d6+1 05% 1 8 7/7 2 lbs 2: Poor
Sword 1d6+2 15% 1 10 9/7 4 lbs 4: Common
War Club 1d6+2 10% 1 8 11/9 6 lbs 3: Struggling

 


John H. Kim <jhkim-at-darkshire-dot-net>
Last modified: Wed Jul 16 22:31:41 2003