RPG Theory Glossary: H
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Index
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Hard Core
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(1) In general, this means players who are especially dedicated to
anything. Thus, hard-core medieval LARP players might sew their
own clothes, while hard-core storytelling players might study
narrative theory for years. (2) A coin termed by Ron Edwards in
his Gamism essay for Gamist play with minimal or even absent
Exploration.
References:
Gamism: Step On Up
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Heartbreaker
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See Fantasy Heartbreaker.
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Hybrid
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Within the GNS model, either a system or game with elements facilitating
multiple GNS priorities. Hybrids of two GNS modes are widely well
accepted as part of the GNS model, with
The Riddle of Steel
often being cited as an example. However, three-way hybrids
are not. See also Congruence.
References:
Ron Edwards' review of The Riddle of Steel
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John H. Kim
<jhkim@darkshire.net>
Last modified: Tue Mar 18 15:19:07 2008