RPG Theory Glossary: W
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Index
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Wargamer
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One of the four
Blacow Player Types which was adopted by Robin Laws
as one of his seven types, renamed the "Tactician". This type of
player mainly wants to think his way through complex tactical
problems. This is similar to the concept of the
Gamist mode of play.
References:
Robin's Laws of Good Gamemastering
Player Types (from Glen Blacow and Robin D. Laws)
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Weave
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Within GNS Narrativist play, a GM technique of
bringing NPC activities closer to the player-characters and to
introduce multiple responses among NPC and player-character actions.
Coined by Ron Edwards in the "Sex & Sorcery" supplement for
Sorcerer.
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Wheedler
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A term coined by John Kim on The Forge and prior discussion.
This is one of two types of power gamers, the other being a
"rules-lawyer". A wheedler gets his way by directly influencing
the GM and other players -- often by packaging personal power
with what the GM wants.
References:
Conflict Resolution and Gamism
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Whiff Factor
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The effect of a high failure-rate for a given Resolution mechanic,
especially when the rate does not accord with the character's
expected competence.
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Wimpiness
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Within GNS Gamist play, a dysfunctional form
of Gamism characterized by poor sportsmanship -- i.e. the
unwillingness to accept a loss.
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John H. Kim
<jhkim@darkshire.net>
Last modified: Tue Mar 18 15:19:07 2008