RPG Theory Glossary: V
0-9
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Index
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Vanilla
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An obselete Forge term for game-play in which the GNS mode is
easily-accessible and requires few if any complex rules-techniques --
as opposed to Pervy. This was more generally
expressed by the idea of Points of Contact,
which concerns the degree to which System is explored.
References:
Vanilla and Pervy
Pervy in my head
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Vanilla Narrativism
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Narrativist play without notable use of the following
techniques: Director Stance, atypical distribution of GM tasks,
verbalizing the Premise in abstract terms, overt rules
concerning narration, and improvised additions to the setting
or situations. People who typically play in this fashion often
fail to recognize themselves as Narrativists.
References:
Abashed Vanilliaism
Dramatism as Vanilla Narrativism
Vanilla Narrativism
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Virtuality
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A term coined by Ben Lehman on The Forge for "the quality of unity
and robustness of the shared imagined space, manifest in both in
John Kim's descriptions of RGFA Simulationism and in the structures
of Universalis." This is considered essentially a synonym
for the original meaning of Simulationism
within the Threefold Model.
References:
Subtyping Sim
Virtuality and Ouija Boards
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John H. Kim
<jhkim@darkshire.net>
Last modified: Tue Mar 18 15:19:07 2008