Free RPG List: superhero
new
universal
rules-lite
long
live-action
online
supplement
preview
wotc-d20
world
genre
open-license
horror
modern
scifi
fantasy
traditional
postapocalyptic
superhero
Index
-
Attack of the Mutant Rules System! by Frank T. Sronce
- Keywords: genre modern superhero rules-lite
- A diceless superhero homebrew, based on Phage Press' Amber
diceless RPG. It mostly provides just stats and powers; the
diceless resolution rules are sketchy (defaulting to
Amber).
~20 pages HTML rules.
-
Bif Bam Pow by Stephen K. Fuelleman / Entropy Games
- Keywords: genre modern superhero long
- A medium complexity superhero game. Action resolution is roll
under attribute on Nd6, or roll under skill on 1d12. Character
creation has random-roll attributes (Strength, Will, Intelligence,
Constitution, Personality, Dexterity, and Vitality); random-roll
powers (rolling once on the Offense, Defense, Transportation,
and Special powers); and point-bought skills (15 points).
109 pages PDF.
-
Brains and Brawn by Steven Tremblay and Jamie Cadorette
- Keywords: genre modern superhero rules-lite
- A generic superhero RPG. Action resolution uses a hand of
three dominoes for each player, resolving by attribute +
skill + the "good" side of the domino played vs difficulty
plus the "evil" side of the domino. Character creation is
open point-based.
20 pages rules (PDF).
-
Capes Lite by Tony Lower-Basch
- Keywords: genre modern superhero rules-lite preview
- The preview version of a GMless superhero game. Instead,
there are mechanics for narration of conflicts. There are a
set of conflicts represented by index cards, each with two d6s
(of different colors) on them.
10 pages rules (PDF).
-
Cartoon Action hour Demo by Z-Man Games
- Keywords: genre scifi superhero rules-lite preview
- An RPG in the genre of 80's style action cartoons. Actions
resolution is by stat (rated -4 to +4) plus 1d12 vs difficulty,
though super-abilities replace 1d12 with 2d12 or more. These
preview rules have basic combat but no character creation rules.
7 page preview rules (PDF) plus 15 page introductory scenario.
-
d6GE RPG by 3Muse
- Keywords: universal superhero rules-lite
- A universal RPG. Action resolution is by stat plus 2d6 vs
difficulty. Character creation is purely random-roll stats
in the basic system. It includes a brief superpowers supplement.
9 pages rules (PDF) plus 8 pages superhero supplement (PDF).
-
Evient by Chris Lynch
- Keywords: genre superhero rules-lite preview
- The preview/playtest rules for a superhero RPG system with no set
skills and variable scaling (the GM sets "Q-units" of
difficulty/damage/etc.). It uses a dice pool system for
rolling successes.
~24 pages HTML.
-
The Face of Angels (Pre-release 3) by Clinton R. Nixon
- Keywords: genre modern superhero rules-lite open-license
- A storytelling game that aims for a cross between superhero
comics and teen drama movies. The player characters are
ordinary teenagers who always begin the story graduating
high school. The mechanics use playing cards, and the only
stats are your hand of cards, your relationships, and your
character's personality type, rated as Jack, Queen, King, or Ace.
~24 pages (HTML).
-
Final Stand by Tim Denee
- Keywords: genre superhero modern rules-lite
- A martial arts action RPG, meant to be light, action-packed, and fun.
It uses a dice-pool system for combat (with a variety of
maneuvers), and simple autosuccess rules for non-combat actions.
Character creation is by selecting a Stereotype plus a martial
arts Style and Form from the lists. Skills are predefined for
each choice, while the player spends action points on maneuvers.
23 pages (PDF).
-
Four Colors by Cynthia Celeste Miller
- Keywords: genre superhero rules-lite
- A superhero RPG emulating "Golden Age" comics (WWII era). It
uses a simple system of d12 + stat vs difficulty. Character
creation is point-based with freeform superpowers.
16 pages Players Guide (PDF,HTML) plus 13 pages GM's Guide (PDF,HTML).
-
Four Color (4C) System
- Keywords: genre superhero
- A generic superhero set of rules, a variant of the Marvel Superheroes
game published by TSR in 1984 and 1988. The names of the stats
and ranks are changed, but many specifics are similar. It uses
a percentile roll on a universal table.
34 pages core rules (PDF).
-
Four Colors al Fresco v1.0b by woodelf
- Keywords: genre superhero rules-lite open-license
- An alternate-history superheroes game about golden-age style
superheroes in Renaissance Italy, released under an open
license. It uses a simple narrative system where each character
has a die type for four of five basic aspects (d4, d6, d8, d12,
d20) -- and the fifth is their superpower aspect. Resolution is
by defining which of the five aspects applies to a situation,
with modifiers by penalty dice.
83 pages (PDF).
-
Godlike Quick-Play Rules
- Keywords: genre modern superhero rules-lite preview
- A free introductory version of the printed game. It is
a superhero games set in the era of World War II. PC's are
"Talents" with paranormal abilities who aid in the Allied
war effort. It uses a dice-pool system where you roll d10's
equal to stat + skill and look for matches (i.e. dice with the
same number).
36 pages (PDF).
-
Hero 8 by Grant Graves
- Keywords: genre superhero rules-lite
- A generic superhero RPG using a minimalist system. It uses
a 3d6 mechanic where successes are scored depending on patterns
in the roll (2 of a kind, straight, 3 of a kind).
14 pages core rules and supplements (PDF).
-
Hi/Lo Heroes (v1.4) by Jeff Moore
- Keywords: genre superhero modern rules-lite
- A minimalist superhero system based around choosing binary attributes:
a character is either Quick or Powerful. The chosen attribute is
HIGH, while the other attribute is LOW. For resolution, roll 2d6
and either keep the higher result (if the ability is HIGH) or the
lower result (if the ability is LOW). If the roll is doubles,
add the dice together. The total is compared to difficulty.
Character creation is by picking three aspects (Quick vs. Powerful;
Logical vs. Intuitive; Bold vs. Cautious), and two powers.
36 pages rules (PDF).
-
In the Name of Justice by Guy McLimore
- Keywords: genre superhero long preview
- A free mini-game preview of a superhero game from Plaid Rabbit
Productions.
112 digest-size pages (PDF) plus cards and two maps (PDF).
-
JAGS Revised by Marco Chacon
- Keywords: genre universal scifi fantasy superhero long
- A universal skill-based system with many genre supplements:
Magic, Cyberpunk, Fantasy, Horror, Supers, Psionics,
Chi Martial Arts, and Steampunk. It is quite detailed, but
there is a "rules-medium" version: JAGS-2.
Action resolution is roll under attribute or skill on 4d6-4.
Character creation is open point-based, with 3 primary
attributes and 9 secondary. Skills have a 4-level expertise
rating (Beginner, Average, Expert, Master) which determines
usage as well as a number to roll under (0 to 20).
200 pages basic rules (PDF) plus 150+ pages of supplements (PDF).
-
Kapow! by Joshua Macy
- Keywords: genre modern superhero long open-license
- A superhero RP designed to scale to many different levels. Stats
and powers are defined relative to the Scope of the game - from
1 (normal) to 12 (cosmic). Character creation includes picking
one of four templates (Standard, Powerhouse, Jack-of-All-Trades,
and Minimal) that defined your attribute and power choices -
customized by adding three Boosts. The four attributes are
three resistances (Toughness, Will, and Stamina) and Actions
(number of choices per turn). Powers include any active abilities
including skills and gadgets. Action resolution uses a step-die
system, taking the higher of two rolls - with option to add to
your roll by taking a hindrance or losing stamina . The dice
rolls are from d4 to d8. Power Level 6 rolls 1d6+1d6; PL7
rolls 1d6+1d8; level 8 rolls 1d8+1d8; etc.
267 pages (PDF).
-
The King of Spades
- Keywords: genre superhero fantasy online
- A free online Massively Multiplayer RPG where you can create a
superhero or supervillain and go through 22 Levels of Ascention
to see if you're worthy of wielding one of the great 12 Tokens
that will make you a King, Queen, Prince or Knight of the
kingdoms of Spades (Deva), Hearts (Atlantis), Clubs (Hades),
or Diamonds (Earth).
-
Legends Walk! by Tim Gray
- Keywords: genre superhero rules-lite long
- A modern-day superhero RPG, available as shareware (requesting
$10 for use). All supers are incarnations of old myths such as
gods, heroes, and monsters of various pagan pantheons. It
includes a background set in 2020 after "metas" began appearing
in 2000. It uses a simple dice pool system, where you roll a
number of dice based on difficulty + attribute (-1 to +2, or
more for supers) + skill (1 to 4), and +1 for each advantage.
Each result of 4-6 is one success. Character creation is
limited point-based: 7 points for normal abilities, and
10-14 points for powers.
169 pages PDF.
-
Legione
- Keywords: genre superhero
- An Italian superheroes games. (no comments)
-
Living Legends by Jeff Dee
- Keywords: genre modern superhero long
- A "sequel" / new edition of Villians and Vigilantes. It
has a huge character design system (mainly superpowers), but only
limited other mechanics available.
142 pages character design (PDF).
4 pages early combat rules (text-only).
-
ManGa by Cedrik Duval
- Keywords: genre modern superhero rules-lite
- A simple system intended for Japanese manga and anime. It is
available in an out-of-date English HTML version, and the more
updated German PDF version. Action resolution is roll d10 and
add skill vs difficult. It includes stats and descriptions for
characters from a variety of anime series, including Ranma 1/2,
Ninja High School, Slayers, and Sailor Moon.
16 pages English version (HTML) or 32 pages German version (PDF).
-
The Marvellous Super-Heroes RPG by Stephen Smith
- Keywords: genre superhero rules-lite
- A parody RPG of "Marvel Superheroes", using a minimalist system.
~28 pages rules (text-only).
-
Marvel Superheroes by Jeff Grubb (TSR)
- Keywords: genre modern superhero long
- This is the original TSR game (published 1984 and 1988), now out
of print and made available online by Zan of HeroPlay.com in
both low-res and high-res PDF formats. Besides the basic rules,
there are the Ultimate Powers Book, Realms of Magic book, the
Fantastic Four Compendium, and two adventures modules available.
Players Book 96 pages (PDF), plus Judges Book 68 pages (PDF),
plus ~200 pages supplements (PDF).
-
Men and Supermen by Jerry Stratton
- Keywords: genre modern superhero long
- A superhero RPG, emphasizing allowing variable power among heroes,
so average humans can fight alongside gods. It uses roll 2d10
under stat for most resolution, as well as some percentile rolls.
Other dice (d4,d6,etc.) are used for damage and miscellaneous
rolls. It has random-roll attributes and powers, with
point-bought skills.
232 pages PDF rules plus 103 page "Heroes Guide" campaign book
(PDF or HTML).
-
MSF High RPG: Free Version by Joey Fanning
- Keywords: genre superhero long preview
- A humorous anime-inspired RPG set in MSF Highschool, a training
ground for teenage superheroes, including both alien and magical
races. This is the preview with all the basic rules and character
creation, but missing most of the advantages, disadvantages,
races, facets, spells, animals, items, and the GM section.
The rules are playable, but a bit limited in this version.
90 pages (PDF).
-
Mystery Men! by John M. Stater
- Keywords: genre modern superhero rules-lite open-license
- A simple superhero RPG based on the Swords & Wizardry system
by Matt Finch. It uses character classes and levels, with the
three classes being Adventurer, Sorcerer, or Scientist. It
includes over 200 superpowers, often similar to fantasy genre
spells. Resolution is by adding attribute + 1d20 and comparing
to either 10 + opposing stat or calculated Defense Class (for
combat). Released under the WotC OGL.
44 pages rules (PDF).
-
OPIGS: One Page GamIng System by David Mar
- Keywords: universal superhero rules-lite
- A minimalist system using only attributes: Beef, Brains, Hammer,
Coruba, and Luck. Resolution is based on d12 + stat on a
universal table for results (one for combat, one for other
skills). Includes a one-page superhero supplement by
Andrew Arensburger.
~2 pages (HTML).
-
Panels by Rp Bowman
- Keywords: genre superhero rules-lite
- A dramatic comic-book superhero RPG, based around the player
describing a single comic-book panel. The player can describe
anything he likes and it is always true, but if the GM or other
players object then they force a roll which can cause bad things
to his character.
~7 pages HTML.
-
Paragon by D. Jon Mattson (aka "Cwylric")
- Keywords: genre modern superhero scifi long world wotc-d20
- A superhero RPG based on the WotC "D20" system, used in 3rd edition
Dungeons and Dragons. It contains new races, new classes, and
superpower rules. It includes a sourcebook for "Vancouver 2020",
a shared-universe superhero setting.
104 pages basic rules (PDF or MSWord) plus
120 pages background (PDF or MSWord).
-
Providence Demo Version
by Richard Binek, Nicolas Jequier, Jeff Mackintosh, Michael
Scott, and Lucien Soulban
- Keywords: genre superhero fantasy rules-lite preview
- A demo version of the published RPG which mixes fantasy and
superheroics. It has no character creation rules but includes a
sample adventure including pre-made PC's.
35 pages PDF.
-
Punisher X RPG by Jack Wolf
- Keywords: genre modern scifi superhero online
- An online web-based play-by-post RPG based on the Marvel Comics
character, set in the year 2023.
~2 pages background HTML.
-
Rise of Heroes
- Keywords: genre modern superhero long
- A superhero RPG. Character creation is by random-roll attributes
and superpowers along with point-bought skills. Combat is resolved
by 1d20 to hit and varying dice for damage, while skills are
percentile.
70 pages player's book (PDF), ~12 pages Survival Master articles.
-
Risus: The Anything RPG by S. John Ross
- Keywords: genre universal superhero fantasy rules-lite
- A cinematic "rules-lite" system which rates "cliches" as
number of dice (1-6) which are summed vs difficulty. It includes
a 27-page solitaire introductory adventure ("The Ring of Thieves")
and links to a number of third-party sites on using it for
different genres, including Supers, Mecha, and Fantasy.
5 pages basic rules (PDF, RTF, or text-only) plus ~50 pages
supplementary material.
-
Squadron UK Basic
- Keywords: genre modern superhero preview
- The basic version of a
40 pages rules (PDF).
-
Stuperpowers! by Carson Jones and Fred Van Lente
- Keywords: genre modern superhero rules-lite preview
- An abridged rulebook of the published parody superhero RPG,
playing "third-rate heroes" with less than spectacular powers
like "Induce Vietnam Flashbacks". The basic game mechanic is
either toss a coin (you call it, you succeed) or
rock-paper-scissors. Damage has 5 levels, but you can gain them
back by playing "Truth or Dare". Extra material includes
23 new powers, 4 new adventures, and 11 new characters.
~8 pages preview rules (HTML) plus ~24 pages expansions (HTML).
-
Super Crusaders by Lee Walser
- Keywords: genre modern superhero long rules-lite
- A superhero game using a simple system. Character creation is
class-based, choosing from 8 classes (Brick, Controller, Warrior,
Healer, Paladin, Ranger, Scout, or Custom) and spending 10 power-ups.
Resolution is by rolling a number of d6 based on your stat (usually
from 1 to 3) with 5+ being a success, and 11+ being critical success.
Game Guide 23 pages (PDF), Powers Book 65 pages (PDF),
World Book 38 pages (PDF)
-
Supergänget by Tobias Radesäter
- Keywords: genre modern superhero rules-lite
- A Swedish-language superhero RPG presented in comic-book form, with
the rules explained by comic-book narration.
28 pages HTML.
-
Superheroes and Heroines by Jeff Moody (aka Trevor Doom)
- Keywords: genre modern superhero rules-lite long
- A comic-book superhero RPG. It uses a simple system with 1d20
rolls. Character creation is by random-roll attributes, skills,
and super-powers.
49 pages PDF.
-
Super Human High School by Scott W. Starkey
- Keywords: genre modern superhero rules-lite long
- A diceless storytelling RPG about "Muta" teenagers with superpowers
who are going to public high school as part of a nationwide
mutant integration program. Character creation is open point-based.
Action resolution is diceless based on GM judgement of stat vs
difficulty, with the players able to spend "Amazing Points" to
adjust the results.
49 pages PDF.
-
Super Powers Unlimited, Basic Version by David Michaels
- Keywords: genre modern superhero preview
- The basic version of a superhero RPG published as a browsable
website with character sheets as spreadsheets for Excel or
Open Office. It uses a combat-focused resolution system, where
actions usually have fixed result from spending energy points.
A roll of 1d20 is used to determine criticals for an action -
a 20 is a critical hit (200% of standard result) while a 1 is
a critical failure (50% of standard result). Character creation
is limited point-based, spending 100 points among the four primary
attributes (Health, Energy, Attack, and Defense), 25 points among
the five secondary attributes, and 6 "slots" among power,
equipment, skills, pets, and property.
~60 pages online HTML browsing only.
-
Superteens by Bill Kte'pi
- Keywords: genre modern superhero rules-lite
- A humorous superhero RPG in a world where all teenagers get
superpowers, which are lost when they reach maturity. It uses a
minimalist system of stat + 1d6 vs difficulty. Character
creation is by random-roll attributes and powers.
~10 pages rules (HTML or PDF).
-
West Coast Empire by Jon Land
- Keywords: genre modern superhero rules-lite online
- An online superhero/supervillian RPG where the characters battle
in arranged matches, in a professional-wrestling sort of flavor.
The mechanics are inspired from the card game "Overpower".
John H. Kim
<jhkim@darkshire.net>
Last modified: Sat Apr 18 16:22:01 2020